No. Really, I want to know. Because my characters are insisting on wandering through a creepy forest that the locals won't go near. They're into the natural sciences and they don't believe in the boogeyman.
But...the forest really is creepy. So what do they find? A magic wheelbarrow, a troll infestation, an evil monarch butterfly, what? I don't care how outlandish the ideas are, just throw 'em out! My imagination needs a kick in the pants! :O
A long abandoned cabin/hut/home. With a skeleton, conveniently located behind a door that they open. There's a knife lodged in the skeleton's ribs. A cat runs across the floor. They hear a dog howl at the moon. Their flashlight/candle/lamp goes out.
I think you first need to ask yourself why people won't go around the forest. Is it because people disappear? Does it have an old history of something such as witch craft, curses, sacrifices, etc? I think once you figure that out, you'll have a better time writing what they come across. Different scenarios require different actions. It would be a little odd that something like disappearances happen and all they manage to come across is a magic wheel borrow instead of something like a monster or sacrificial circle that could relate or explain those disappearances. I would honestly avoid something like coming across a hut, cabin, etc. because it's a little cliched.
They could come across a box in the middle of the forest when they investigate it, it could pull them into a parallel world where magic is the norm.
They could be confronted with their biggest fears, as a witch/warlock who lives in the forest wants to be left alone and they have cast a spell to bring peoples worst nightmares appear to come to life when they get close to his/her dwelling.
- A hermit. He smells really bad and has poor social skills. It's awkward.
- A talking fox and crow who offer to be guides. They're actually manifestations of two separate trickster gods who like to compete with one another to see who is the most cunning. The pawns in their game? Anyone who agrees to follow them.
- The body of the forest's god: he/she/it appears dead. It's hide has many spears and arrows protruding from it, and it appears strange, eye watering occult symbols have been carved into it. It's been staked down in the middle of a clearing. Turns out the villagers ancestors tried to log the forest long, long ago, and faced opposition from this deity. After a prolonged skirmish they ran it to ground, and using knowledge obtained from a court magician figured out how to put an end to it. It's not truly dead though, it's more in a coma, and the tortured dreams it's been trapped in for centuries have warped the forest around it so.
- A band of merry bandits. The forest is in no way haunted, this group has just been playing pranks and setting up scares to make a normal, gloomy forest seem much more frightening and dangerous then it is.
They find an abandoned old cemetery, where the locals are buried. That's why wouldn't go near to it, they couldn't accept their death.
EDIT: Ooor, they find a bunch of people who turn out to be the actual habitants of the village. Demon like creatures have disguised themselves as them, and trapped the real humans in the forest with a spell.
They find the other side. The creepy forest contains nothing, but on the other side is a clearing that contains a small house, and inside is an eccentric old man who claims that he's guarding a dragon.
What I do when I have unanswered questions like this about my novel, is that I simply sit down and write to see what my imagination comes up with. My first NaNoWriMo I spent more than half my novel wondering why one of my characters had developed agoraphobia, and where I was going with my novel in the first place. Then one day, in a big writing frenzy I "discovered" the reason for it and all the pieces of the puzzle fell into place!